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Books : The Official Guide to 3D GameStudio
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Buy The Official Guide to 3D GameStudio online at Discounted New and Used prices. Delivered to your door with Off-The-Bookshelf.
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The Official Guide to 3D GameStudio
by: Mike Duggan

List Price: $39.99
Childrens Bookshop Price: $30.39
You Save: $9.60 (24%)
Prices subject to change.



Availability: Usually ships in 24 hours Binding: Paperback
Dewey Decimal Number: 794
EAN: 9781598633627
ISBN: 1598633627
Label: Course Technology PTR
Manufacturer: Course Technology PTR
Number Of Items: 1
Number Of Pages: 480
Publication Date: February 27, 2007
Publisher: Course Technology PTR
Studio: Course Technology PTR
Sales Rank: 563901




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The Game Maker's Apprentice: Game Development for Beginners (Technology in Action) 3D Game Textures: Create Professional Game Art Using Photoshop The Ultimate Guide to Video Game Writing and Design The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames) (GarageGames) 3D Game Programming All in One, Second Edition see more
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Editorial Review:

Product Description:
If you’re a video game enthusiast, then you’ve probably thought more than once about creating your own games. Now you can develop your own 3D games using 3D GameStudio! The Official Guide to 3D GameStudio will help you develop the skills you need to create a variety of games, including first-person shooter and fantasy role-playing. Learn how to make a game from start to finish using the most readily found tools in the industry. You’ll cover the fundamentals of character animation, level building, and programming various effects. You’ll even get tips on the game industry as a whole, including how video games are made, what job opportunities exist, and how you can break into the industry. Whether you want to make games for your own enjoyment or to build your career portfolio, this all-in-one guide covers everything you need to know to make amazing 3D games!



Customer Reviews
Average Rating:  out of 5 stars

Rating: 4 out of 5 stars - Invaluable
This book is fantastic. I've read it through four times now and and learned much from it. The documentation that comes with Gamestudio and the tutorials provided on the company site is conflicting, confusing, poorly translated, and often too technical for a beginner like me, so this book is a blessing. The accompanying CD that comes with this book not only has lesson files, but hundreds of models, sfx, scripts and textures that can be used in Gamestudio. The only thing that prevents my giving ... Read More:



Rating: 1 out of 5 stars - Habar de negocios y programacion no se llevan bien
Uno de los pocos libros tecnicos que no he podido terminar. No hace honor al titulo. Una guia oficial debe ilustrar sobre las interioridades, como mejorar el rendimiento en el uso de la herramienta, proporcionar complementos que ayuden al programador/artista. Desperdicia muchos capitulos en temas no relacionadas con el aspecto de programacion del engine y el uso de las herramientas multimedia que incluye. Me parece mejor la ayuda en linea del engine que la proporcionada por este libro.



Rating: 4 out of 5 stars - A good book for those starting out ...
I've owned 3D Game Studio for several years and hadn't seen an English language book, so I picked this up with some excitement. I've created art assets and done some level design in 3DGS but for the most part, I haven't tackled the programming in any significant way. I mention this since, after several years of waiting, I approached the book with some preconceptions about what it should be. Because of this it is not surprising it initially fell short of the 'vision' I had in my brain of a guru-like ... Read More:

 
 


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